{"archetype":"Mardu Discard","deck_id":1175906,"deck_name":"Mardu Discard","format":"Standard","main":[{"card_name":"Blazemire Verge","quantity":3},{"card_name":"Bloodghast","quantity":4},{"card_name":"Carnage, Crimson Chaos","quantity":1},{"card_name":"Case of the Crimson Pulse","quantity":1},{"card_name":"Cecil, Dark Knight // Cecil, Redeemed Paladin","quantity":1},{"card_name":"Concealed Courtyard","quantity":2},{"card_name":"Cool but Rude","quantity":4},{"card_name":"Deep-Cavern Bat","quantity":2},{"card_name":"Erode","quantity":1},{"card_name":"Fabled Passage","quantity":1},{"card_name":"Godless Shrine","quantity":1},{"card_name":"Hardened Academic","quantity":4},{"card_name":"Inspiring Vantage","quantity":2},{"card_name":"Iron-Shield Elf","quantity":4},{"card_name":"Marauding Mako","quantity":4},{"card_name":"Moonshadow","quantity":4},{"card_name":"Mountain","quantity":2},{"card_name":"Multiversal Passage","quantity":2},{"card_name":"Practiced Offense","quantity":4},{"card_name":"Requiting Hex","quantity":2},{"card_name":"Sacred Foundry","quantity":3},{"card_name":"Shattered Sanctum","quantity":2},{"card_name":"Starting Town","quantity":2},{"card_name":"Swamp","quantity":2},{"card_name":"Tersa Lightshatter","quantity":2}],"player":"Wolfe, Jacob","sideboard":[{"card_name":"Case of the Crimson Pulse","quantity":1},{"card_name":"Duress","quantity":2},{"card_name":"High Noon","quantity":1},{"card_name":"Leyline of the Void","quantity":1},{"card_name":"Pyroclasm","quantity":2},{"card_name":"Seam Rip","quantity":2},{"card_name":"Sheltered by Ghosts","quantity":2},{"card_name":"Shoot the Sheriff","quantity":1},{"card_name":"Torpor Orb","quantity":1},{"card_name":"Voice of Victory","quantity":2}],"text":"Deck\n3 Blazemire Verge\n4 Bloodghast\n1 Carnage, Crimson Chaos\n1 Case of the Crimson Pulse\n1 Cecil, Dark Knight // Cecil, Redeemed Paladin\n2 Concealed Courtyard\n4 Cool but Rude\n2 Deep-Cavern Bat\n1 Erode\n1 Fabled Passage\n1 Godless Shrine\n4 Hardened Academic\n2 Inspiring Vantage\n4 Iron-Shield Elf\n4 Marauding Mako\n4 Moonshadow\n2 Mountain\n2 Multiversal Passage\n4 Practiced Offense\n2 Requiting Hex\n3 Sacred Foundry\n2 Shattered Sanctum\n2 Starting Town\n2 Swamp\n2 Tersa Lightshatter\n\nSideboard\n1 Case of the Crimson Pulse\n2 Duress\n1 High Noon\n1 Leyline of the Void\n2 Pyroclasm\n2 Seam Rip\n2 Sheltered by Ghosts\n1 Shoot the Sheriff\n1 Torpor Orb\n2 Voice of Victory\n","tournament":"$uper $unday RCQ - Standard - SCG CON Washington DC - Sunday - 9:30 am"}
