{"archetype":null,"deck_id":126341,"deck_name":"Mardu Control","format":"Standard","main":[{"card_name":"Archenemy's Charm","quantity":1},{"card_name":"Beza, the Bounding Spring","quantity":1},{"card_name":"Blazemire Verge","quantity":3},{"card_name":"Bleachbone Verge","quantity":4},{"card_name":"Cori Mountain Monastery","quantity":2},{"card_name":"Duress","quantity":3},{"card_name":"Elegant Parlor","quantity":1},{"card_name":"Elspeth, Storm Slayer","quantity":1},{"card_name":"Exalted Sunborn","quantity":1},{"card_name":"Fire Magic","quantity":1},{"card_name":"Get Lost","quantity":2},{"card_name":"Godless Shrine","quantity":4},{"card_name":"High Noon","quantity":3},{"card_name":"Inevitable Defeat","quantity":4},{"card_name":"Intimidation Tactics","quantity":1},{"card_name":"Kutzil's Flanker","quantity":3},{"card_name":"Lightning Helix","quantity":4},{"card_name":"Nowhere to Run","quantity":2},{"card_name":"Plains","quantity":1},{"card_name":"Raucous Theater","quantity":2},{"card_name":"Restless Fortress","quantity":1},{"card_name":"Sacred Foundry","quantity":2},{"card_name":"Shadowy Backstreet","quantity":3},{"card_name":"Starting Town","quantity":1},{"card_name":"Strategic Betrayal","quantity":2},{"card_name":"Swamp","quantity":1},{"card_name":"The End","quantity":2},{"card_name":"Unholy Annex // Ritual Chamber","quantity":4}],"player":"Ramos, Jesus","sideboard":[{"card_name":"Archenemy's Charm","quantity":1},{"card_name":"Authority of the Consuls","quantity":3},{"card_name":"Beza, the Bounding Spring","quantity":1},{"card_name":"Boros Charm","quantity":2},{"card_name":"Cathar Commando","quantity":2},{"card_name":"Nowhere to Run","quantity":1},{"card_name":"Pinnacle Starcage","quantity":1},{"card_name":"Return the Favor","quantity":3},{"card_name":"The End","quantity":1}],"text":"Deck\n1 Archenemy's Charm\n1 Beza, the Bounding Spring\n3 Blazemire Verge\n4 Bleachbone Verge\n2 Cori Mountain Monastery\n3 Duress\n1 Elegant Parlor\n1 Elspeth, Storm Slayer\n1 Exalted Sunborn\n1 Fire Magic\n2 Get Lost\n4 Godless Shrine\n3 High Noon\n4 Inevitable Defeat\n1 Intimidation Tactics\n3 Kutzil's Flanker\n4 Lightning Helix\n2 Nowhere to Run\n1 Plains\n2 Raucous Theater\n1 Restless Fortress\n2 Sacred Foundry\n3 Shadowy Backstreet\n1 Starting Town\n2 Strategic Betrayal\n1 Swamp\n2 The End\n4 Unholy Annex // Ritual Chamber\n\nSideboard\n1 Archenemy's Charm\n3 Authority of the Consuls\n1 Beza, the Bounding Spring\n2 Boros Charm\n2 Cathar Commando\n1 Nowhere to Run\n1 Pinnacle Starcage\n3 Return the Favor\n1 The End\n","tournament":"ReCQ - Standard - SCG CON Orlando - Friday - 2:00 pm"}
