{"archetype":null,"deck_id":172682,"deck_name":"Mardu Control","format":"Standard","main":[{"card_name":"Abrade","quantity":1},{"card_name":"Archenemy's Charm","quantity":1},{"card_name":"Blazemire Verge","quantity":3},{"card_name":"Bleachbone Verge","quantity":3},{"card_name":"Blood Crypt","quantity":3},{"card_name":"Cori Mountain Monastery","quantity":2},{"card_name":"Deadly Cover-Up","quantity":1},{"card_name":"Elspeth, Storm Slayer","quantity":1},{"card_name":"Fire Magic","quantity":1},{"card_name":"Get Lost","quantity":3},{"card_name":"Godless Shrine","quantity":4},{"card_name":"Inevitable Defeat","quantity":4},{"card_name":"Insatiable Avarice","quantity":1},{"card_name":"Intimidation Tactics","quantity":2},{"card_name":"Kutzil's Flanker","quantity":4},{"card_name":"Lightning Helix","quantity":4},{"card_name":"Nowhere to Run","quantity":2},{"card_name":"Plains","quantity":1},{"card_name":"Raucous Theater","quantity":1},{"card_name":"Requiting Hex","quantity":2},{"card_name":"Sacred Foundry","quantity":2},{"card_name":"Shadowy Backstreet","quantity":2},{"card_name":"Starting Town","quantity":2},{"card_name":"Strategic Betrayal","quantity":2},{"card_name":"Swamp","quantity":1},{"card_name":"The End","quantity":3},{"card_name":"Unholy Annex // Ritual Chamber","quantity":4}],"player":"Ramos, Jesus","sideboard":[{"card_name":"Deadly Cover-Up","quantity":1},{"card_name":"Duress","quantity":3},{"card_name":"Fire Magic","quantity":1},{"card_name":"High Noon","quantity":3},{"card_name":"Intimidation Tactics","quantity":1},{"card_name":"Outrageous Robbery","quantity":1},{"card_name":"Pest Control","quantity":1},{"card_name":"Return the Favor","quantity":3},{"card_name":"Ultima","quantity":1}],"text":"Deck\n1 Abrade\n1 Archenemy's Charm\n3 Blazemire Verge\n3 Bleachbone Verge\n3 Blood Crypt\n2 Cori Mountain Monastery\n1 Deadly Cover-Up\n1 Elspeth, Storm Slayer\n1 Fire Magic\n3 Get Lost\n4 Godless Shrine\n4 Inevitable Defeat\n1 Insatiable Avarice\n2 Intimidation Tactics\n4 Kutzil's Flanker\n4 Lightning Helix\n2 Nowhere to Run\n1 Plains\n1 Raucous Theater\n2 Requiting Hex\n2 Sacred Foundry\n2 Shadowy Backstreet\n2 Starting Town\n2 Strategic Betrayal\n1 Swamp\n3 The End\n4 Unholy Annex // Ritual Chamber\n\nSideboard\n1 Deadly Cover-Up\n3 Duress\n1 Fire Magic\n3 High Noon\n1 Intimidation Tactics\n1 Outrageous Robbery\n1 Pest Control\n3 Return the Favor\n1 Ultima\n","tournament":"Big Brain Games #2 (Updated)"}
